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'Acts of Reflection' indie game - level prototype

This is what I created for my final project of my second year at NUA (Year 1) where we were tasked to create a game level protype. I chose to focus on environmental story telling.

This game is called 'Acts of Reflection' and it follows the main character - the player - being locked within their own mind after a series of unfortunate events from their life and here they are trying to escape by looking through their memories and reflecting on their actions.

Initial Environment concepts. 
Created some simple environments to get a good idea of what I'm looking to create within Unreal Engine.

Initial Environment concepts.
Created some simple environments to get a good idea of what I'm looking to create within Unreal Engine.

Level Layout and information. 
Here is a blurt of all of the information I need to cohesively create my game prototype.

Level Layout and information.
Here is a blurt of all of the information I need to cohesively create my game prototype.

Story board. 
I created a storyboard to understand how to create a easy to understand and interesting to the player narrative within the game.

Story board.
I created a storyboard to understand how to create a easy to understand and interesting to the player narrative within the game.

Playthrough.
A quick video where I tested all my mechanics as well as tested the progression and flow of the game.