This is what I created for my final project of my second year at NUA (Year 1) where we were tasked to create a game level protype. I chose to focus on environmental story telling.
This game is called 'Acts of Reflection' and it follows the main character - the player - being locked within their own mind after a series of unfortunate events from their life and here they are trying to escape by looking through their memories and reflecting on their actions.
Playthrough.
A quick video where I tested all my mechanics as well as tested the progression and flow of the game.