This was an external design test provided to us by D3t where we had to create an initial level design for an existing game of our choice that introduces a new challenge, obstacle, mechanic or more to the player.
I decided to create an additional chapter for the game Unravel that would take place in between Chapter 5 and Chapter 6. Chapter 5.5 named "Weaving Shadows".
I was inspired by Dick Adolfsson who is an official level designer for the game, his use of storyboarding in his concept art was an interesting approach that I wanted to experiment with using myself.
Within my levels I thought about level progression/pacing, how challenging some areas could be, puzzle placements, lighting direction and more.