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"Weaving Shadows" - External Design Test (Level Design)

This was an external design test provided to us by D3t where we had to create an initial level design for an existing game of our choice that introduces a new challenge, obstacle, mechanic or more to the player.

I decided to create an additional chapter for the game Unravel that would take place in between Chapter 5 and Chapter 6. Chapter 5.5 named "Weaving Shadows".

I was inspired by Dick Adolfsson who is an official level designer for the game, his use of storyboarding in his concept art was an interesting approach that I wanted to experiment with using myself.

Within my levels I thought about level progression/pacing, how challenging some areas could be, puzzle placements, lighting direction and more.

Scene 1 - Introduction

Scene 1 - Introduction

Scene 2 - Expanding the mechanics: Shadow platforms

Scene 2 - Expanding the mechanics: Shadow platforms

Scene 3 - Inciting Action: Owl appears

Scene 3 - Inciting Action: Owl appears

Scene 4 - Rising Action: Dynamic shadows, advanced puzzle

Scene 4 - Rising Action: Dynamic shadows, advanced puzzle

Scene 5 - Climax and Final Action: The final escape

Scene 5 - Climax and Final Action: The final escape

Scene 2 3D Block out - Interpretation of approach I would take in moving this idea forward

Scene 2 3D Block out - Interpretation of approach I would take in moving this idea forward

Scene 2 3D Block out

Scene 2 3D Block out

Scene 2 3D Block out

Scene 2 3D Block out

Scene 2 3D Block out with a pass of some environmental assets

Scene 2 3D Block out with a pass of some environmental assets

Scene 2 3D Block out with a pass of some environmental assets

Scene 2 3D Block out with a pass of some environmental assets

Scene 2 3D Block out with a pass of some environmental assets

Scene 2 3D Block out with a pass of some environmental assets

Scene 2 3D Block out with a pass of some environmental assets

Scene 2 3D Block out with a pass of some environmental assets

Scene 2 3D Block out with a pass of some environmental assets

Scene 2 3D Block out with a pass of some environmental assets

Foliage Assets

Foliage Assets

Tree and Wood Assets

Tree and Wood Assets

Rock Assets

Rock Assets

Prop Assets

Prop Assets