The project brief was to create a game in teams based on a specific character and for the game to revolve solely around this character.
Our group created a character called 'Brylan' who is a somewhat standard dude from Nebraska who once has seen mysterious figures in the local forest. All of the locals of the town don't believe him and you as the player decide to give him a chance and investigate the forest and collect items for him. Through this adventure you have different options you will encounter as well as different endings may happen.
Within the group I took the role of a programmer/developer where I was tasked with creating the dialogue system for the game. I looked into using data tables for dialogue as well as parent and child actor components. Looking into different efficient approaches.